The Commission's investigation focused on gaming company Valve, which operates online video gaming platform Steam, and five publishers which had granted Valve a non-exclusive licence to exploit specified games on a worldwide basis. The publishers obtained from Valve a licence for the use of Steam activation keys for distribution of those games outside Steam, and asked Valve to set up geographical restrictions and to provide geo-blocked Steam activation keys.
They then provided those keys to their distributors for sale and distribution of the games in a number of EU member states in central and eastern Europe. As a result, users located outside those countries were prevented from activating a given game with Steam activation keys.
The Commission found the agreements between Valve and the publishers partitioned the European market in violation of EU antitrust rules. Valve was fined €1.6m after the company chose not to cooperate with the Commission. The five publishers did cooperate and received discounted fines depending on the extent of their cooperation, with the amounts ranging from €340,000 to €2.9m.
Competition law expert Laura Stammwitz of Pinsent Masons, the law firm behind Out-Law, said: “This investigation stems from the Commission’s insights gained from its e-commerce sector inquiry back in 2016 bringing to light that almost 60% of the digital content providers surveyed have contractually agreed with rights holders to geo-block.”
Stammwitz said companies operating online within the EU should take note of the decision. “If not already done so after the sector inquiry, companies should take this decision as an opportunity to review their e-commerce related practices within the European market and assess on a case-by-case basis whether any identified restriction could be justified in the particular situation. If necessary, distribution strategies have to be adjusted to comply with European competition law,” Stammwitz said.